Managing Prompts
Prompts are the reusable instructions that shape how the AI behaves — the personas it plays and the way it expresses changes. The Prompts item in the left menu opens a management screen for the whole library, where you can browse every prompt in your organization and create, copy, edit, or delete them.
This screen is distinct from the Prompts panel that docks at the bottom of a project workspace: that panel is a quick reference while you work inside a project, whereas the menu screen is the full library, including the global prompts shared across projects.
The prompts list
The screen is a table of every prompt, sorted by name, with these columns:
- Name — the prompt’s name.
- Stream Type — the kind of stream it applies to.
- Prompt Type — which sort of prompt it is (see below).
- Description — a short summary of what it is for.
(An ID column also exists but is hidden by default.) Across the top is a button row:
- New Prompt — create a prompt and open it for editing.
- Edit Selected — open the selected prompt in the editor.
- Copy Selected — duplicate the selected prompt as a starting point for a new one.
- Delete Selected — remove the selected prompt.
- Refresh — reload the list.
Select a row to enable the actions that act on it, or double-click a row to open it straight in the editor.
The prompt editor
Opening a prompt gives you a Prompt Editor tab. For a Mushin prompt it exposes:
- Name, Prompt Type, and Description — each shown with a pencil icon you click to make it editable. Prompt Type offers Mushin, Project Persona Prompt, Project Delta Prompt, Feature Persona Prompt, Feature Delta Prompt, and User Prompt.
- The prompt body, edited in a Monaco code editor (the same editor Workbench uses elsewhere) labelled Prompt (Go Template Syntax) — because a prompt is a Go template, so it can weave in values at run time.
Click Save to store your changes; the tab’s title updates to match the prompt’s name.
How prompts are used
A Mushin design stream pairs a persona prompt (the role the AI plays) with a delta prompt (how it expresses changes), which you select and edit from the stream’s Details tab — see The Neuro-Symbolic Approach . The management screen here is where those reusable prompts live and are curated.
Related pages
- Concepts — persona and delta prompts, defined
- The Neuro-Symbolic Approach — pairing prompts with a design stream
- Building Conversationally — editing a Legacy stream’s system prompt